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Marmoset Toolbag 3 - Sticker & Detail Albedo map Shader

€2
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This shader for Marmoset Toolbag 3 allows you to add a sticker on top of an existing material !

It's perfect to quickly edit the position or the rotation of a sticker and get a real-time overview !

Modules:

  • A sticker map that overwrites an under material thanks to an alpha mask
  • A detail albedo map that works exactly like into this previous shader: Detail Albedo map Shader

Features:

  • The sticker system allows an albedo sticker map with an alpha mask.
  • The shader works on a wide range of undermaterials
  • The sticker can be offset in X and Y separately and rotated in real time.
  • The whole surface of the sticker material is editable with the parameters : roughness, metalness, and emissive.
  • There is a blending parameter that allows to see the normal map of the under material or override it by a flat normal.
  • There is a parameter to slightly offset the boundary of the stickers to hide the white death pixel between dielectric materials and metallic materials
  • Choose between UV1 & UV2 is provided for both detail albedo map and sticker map
  • It's possible to place an opaque sticker on a transparent surface with the dithering mode



Custom shaders are not compatible with the feature 'export to / Marmoset Viewer'
This shader can't overwrite the ambiant occlusion of the under material
The shader is not tested with Toolbag 4. 
This shader doesn't support Subsurface scatter diffusion.
The Marmoset baker can't bake the sticker shader result.
A 'Read me' file with more instructions is provided.
The shader is provided 'as it' an there is no technical support.
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Content :

The shader
.frag
The read me file
.txt
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€2

Marmoset Toolbag 3 - Sticker & Detail Albedo map Shader

0 ratings
Add to cart